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Post by wwgeezer on Jul 29, 2011 5:15:25 GMT
Our next squad "all fly" is this Tuesday at 6:15 or so Pacific. We all had a good time the last time we raided your server in ROF and are considering doing it again.
The question I have is there a way to predict the mission that is in rotation to a specific time?
Our preference is to publish mission strategies, develop our own maps and fly as a squad, but the last minute "jumping in" doesn't serve that very well.
If I can predict which mission will be up at 6:00 or 6:30 pacific time, I can research the mission and issue docs for a higher quality fly.
Any suggestions are welcome.
Salute! (oh yes and thankyou for access to your server too!)
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Post by j30maddog on Aug 4, 2011 19:50:18 GMT
Salute from Jasta 30, I am J30-maddog, I would like to say I rather enjoy the ROF server you created. I really hate les hesquines server. it always seems a one sided advantage there, always for the allied planes, so far at your server, it seems well rounded, for a game thats nice. At les helsqins its always the best allied planes againt inferror german planes, which makes that 2 or 3 german planes must attack one allied plane or defend against. caused by inferrior planes or pilot skill with the inferrior german planes. I hope to have all of j30 fly on the syndicate server more now, we fly mainly as a group fridays around 8 pm eastern time. I want to thank the sndicate pilot who helped me learn why I wasnt doing the photo recon correctly. my squad mate had tried to figure it out a few days prior without success. So thank you very much. I flew in the RB3D WWI game simulator, and it to was always one sided, advantage going to the allied planes lol. I was also woundering why cant the mini maps look like the game map? can it be done that way? when one looks down and sees all the little roads its not like looking at the mini map, with just 2 or 3 main roads. I always thought I was landing back at the la rachel areodrome, and must not have been, after taking 10 photo graphs of a target area. but then Ive noticed that all the mini maps in any server do not reflect what one really views when looking at the terrign below. my email is calmmyst@yahoo.com or to our squad home jasta30@earthlink.net or you could just type in jasta30 and get the same place. its pleasure to have flown with you all the other night, and again thank you for your help. we are a german flying squad. Reinamann is our squad Co I just did get ROF a few months back and as a squad we are less than a year on ROF. overall with 40 hours collectively on ROF i would say, so we are still learning the ins and outs. Thank you J30-Maddog
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Post by SYN_Jedders on Aug 15, 2011 10:13:11 GMT
Thanks for the comments maddog!
You are very welcome and we hope you all continue to enjoy the server
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Post by SYN_Speck on Aug 16, 2011 5:01:50 GMT
I was also woundering why cant the mini maps look like the game map? can it be done that way? when one looks down and sees all the little roads its not like looking at the mini map, with just 2 or 3 main roads. Hi Maddog - seen you guys around here and there; Welcome here. I was on O_ server with you guys a couple weeks ago when you had your "battle" with Monsieur Echo, I'm guessing he must have been drunk that night, and I think he's a bit young, probably can't handle his liquor. It was sort of funny, anyhow. So, to answer your question, actually the roads on the mini-map do match the roads on the game map. There are a lot of tracks on the game map that kind of look like roads, but they are really just terrain tiles & you can learn to see the difference if you look carefully. The real roads have sharp edges whereas the terrain-tile ones are fuzzy and more discontinuous. Also the real ones are very visible where they cut through forests, I'll often look for that. Hope that helps.
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Post by SYN_Per on Aug 16, 2011 14:03:18 GMT
How great that you enjoy the server! Spread the word and come back soon!
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